A 2D platformer game
Engine/Language | Unity3D (C#) |
Platforms | PC |
Genre | 2D Platformer |
Development team Size | 1 |
Role | Game Programmer, Game Designer |
Project Length | 6 weeks (for developing the prototype) |
Some stuffs that I’ve developed | Designing 10 levels Rope system Particle system trails More than 6 types of Surface using different Physic Material Finish Gate using Point Effector Smooth movement system Different types of jump Chasing camera Scoring System UI ... And other technical parts |